State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Educational Games in Europe Q3 2021: Performance Insights

Discover the performance trends of the top 5 educational games in Europe during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Educational Games in Europe Q3 2021: Performance Insights

During the third quarter of 2021, the top 5 educational games on a unified platform in Europe showed diverse performance trends. Here's a detailed look at the weekly downloads, revenue, and active user metrics for each app, based on Sensor Tower data.

Toca Boca World from Toca Boca saw a notable increase in weekly revenue, peaking at approximately $1.2M in mid-August. Weekly downloads also experienced an upward trend, reaching around 546K in the week of August 16. The app maintained a high level of user engagement with weekly active users fluctuating between 4.6M and 5.5M throughout the quarter.

World of Peppa Pig: Kids Games from Find Your Fun had a relatively steady weekly revenue, with peaks around $32K in the final week of September. Weekly downloads varied, peaking at 25K in the week of August 16. The app's weekly active users ranged from 56K to 70K, showing consistent user engagement.

LEGO® DUPLO® WORLD from StoryToys experienced fluctuations in weekly revenue, with a notable peak of $66K in the week of July 26. Weekly downloads showed an upward trend towards the end of the quarter, reaching 34K in the last week of September. Active users remained fairly stable, fluctuating between 104K and 127K.

Sago Mini World: Kids Games from Play Piknik maintained a steady weekly revenue, peaking at about $28K in late August. The app's weekly downloads saw a gradual decline, from 16K in early July to around 9.6K by the end of September. Weekly active users also saw a decreasing trend, from 72K to 54K over the quarter.

Animal Jam from WildWorks had a fluctuating weekly revenue, peaking at approximately $16K in the last week of September. The app's weekly downloads declined steadily from 21.8K in late July to about 9.5K by the end of September. Weekly active users also decreased, from 107K to 83K over the quarter.

Overall, these top educational games showed varying trends in downloads, revenue, and user engagement throughout Q3 2021. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021